by Ellie Dix | Jun 1, 2023 | Board Game Design
This article was written following discussions on the topic with members of the London Friday Daytime Playtest UK group. I’ve chosen the prototypes in the images/videos, because they are games in which players seem to have experienced delight during playtests....
by Ellie Dix | May 18, 2023 | Board Game Design
It is commonly said that no new game is truly new. Almost all new games just take pieces of old games and put them together in a new way. Designers use mechanics from other games all the time – they are building blocks from which we create something different....
by Ellie Dix | May 5, 2023 | Board Game Design, Board Game Families
Games designed for families are usually less complex than games designed for hobby game players. That will surprise nobody. But the reason for this may not be what you think. The general assumption is that family games need to be easier so that children can understand...
by Ellie Dix | Apr 25, 2023 | Games and Puzzles to Play
Here’s a new game for you to try… Snakey Path. It plays in a similar way to the classic game, Boxes, but the object is different. In Snakey Path, your aim is to get the longest path in your colour. Like Boxes, you start by creating a grid of dots. You can choose the...
by Ellie Dix | Apr 12, 2023 | Board Game Design
In my search for interesting ways to encourage inspiration to strike, I’ve recently read How to Get Ideas by Jack Foster. Though it was written in 1996 (revised in 2007), it’s a largely timeless book, other than this one section: “If you have not yet learned how to...