Asymmetric Game Design Challenge

Asymmetric Game Design Challenge

Each episode of The Game School (my show on Teacher Hug Radio), contains a game design challenge. Here’s a recent challenge for you to tackle.  In these mini game design challenges, the idea is that we make decisions quickly – we want to have the outline...
Game Box Design Challenge

Game Box Design Challenge

Each episode of The Game School (my show on Teacher Hug Radio), contains a game design challenge. Here’s a recent challenge for you to tackle.  In these mini game design challenges, the idea is that we make decisions quickly – we want to have the outline...
Getting inspiration for a new board game

Getting inspiration for a new board game

I’m often asked where my ideas for new games come from. The truth is that they come from all over the place: random things I hear, patterns I spot, components from other games, strange game-playing dreams and discussions I have with other designers, amongst other...
The importance of playtesting

The importance of playtesting

Whenever anyone asks me for my top tips for budding game designers, I always say the same… playtest, playtest, PLAYTEST! Playtesting is putting your unpublished game in front of other people for them to play it – whether it’s written in sharpie on the back of a...
Update: Unboxing!

Update: Unboxing!

Unboxing videos BuzzleBox 2: Doughnuts and Cake has made its way into the hands of some reviewers recently. This week, there are two new unboxing videos to share. Reviews will follow! Nick Welford from Board, Deck and Dice: BuzzleBox 2 unboxing  Oliver Kinne from...