Game Design Update: Moles and monsters

Game Design Update: Moles and monsters

This week has seen tweaks to current games and early development of new ones. Cake Pit – which will be renamed to something equally cakey, but less pitty – had a number of changes. There are now six different types of cake and different sizes can be...
Game Design Update: Balancing contraband

Game Design Update: Balancing contraband

This week I’ve been building the cards for a the card game Stand By Your Beds. The game involves prisoners smuggling contraband into their rooms in an attempt to gain reputation, which will reduce their time inside. The cards have different tags on them to...