Hello Lovely Playtesters!

Thanks for being here. 

Overview: Read this first

I’ve designed six games which will be printed on greetings cards. They will be launched as a set of six on Kickstarter on 7th September 2021. The cards can be used as Christmas cards, but they are not specific to any one celebration – so can be used for anything really. I will be getting them out to people in time to send as Christmas cards, however.

All six games have been inspired by classic board games.  I’ve tried to create games that can be played at different player counts and with different levels of complexity – so that people can send cards to people according to their circumstances & the number of people they live with. 

Please Note: As feedback comes in the games will be improved and updated on this page. So you may want to only print things out just before you are able to play.

Providing Feedback

I’m interested in all sorts of feedback including…

  • Clarity of rules or questions arising from the rules
  • Enjoyment of game
  • Whether you think the game works well – if not, why not?
  • Things that need improving

You can provide feedback in any format – written, audio, video…. You can even just take a video of yourselves learning how to play and then playing if you want. That’s very useful.

Send links, audio or text to me by email at ellie@thedarkimp.com. Please remember to include the name of the game you are feeding back on.

Guess How

Inspired by Guess Who

A cooperative legacy game for 1-4 players

Complexity ***

Enemy Lines

Inspired by Battleships

A strategy game for 2 players

Complexity *

Another Life

Inspired by The Game of Life

A gentle economic game for 2-4 players

Complexity ***

Snakes, Ladders & a Pogo Stick

Inspired by Snakes and Ladders (obviously)

A worker-placement race for 3-5 players

Complexity **

In the Drawing Room with the Hatchet

Inspired by Cluedo

A deduction programming game for 3-6 players

Complexity **

Splinter

Inspired by Twister

A (dexterity-ish) party game for 3-5 players

Complexity *

Note: You can playtest this game with 2 players, but the scoring for half of the tasks won’t work as it relies on voting. The voting scoring system is very simple and is fine, I think. So you can test out the rest of the game without being properly able to score.