A crackers campaign
I’ve been slack with updates recently because the Kickstarter campaign – for the Cracker Games – has needed my full attention. The campaign ended on Thursday 1st October having reached 517% of it’s original goal. What a great response! Huge thanks to all the backers and supporters.
When the campaign ended, the pledge manager went live. There were several glitches with that, which have now largely been ironed out, thankfully. If you missed the campaign on Kickstarter and still want to get a cracker, you can still do so within Gamefound, the pledge manager.
Now we have the mammoth task of putting all the crackers together and getting them shipped out. I’ve roped in my Mum, who has been tasked with putting 20 cubes of each colour in bags. After suffering some sort of repetitive strain syndrome from picking up cubes, she created a box that perfectly fits 20. Now she just sweeps cubes into the box. Inspired.
If you’re not in the UK and want to grab some Cracker Games, email me on email@example.com and I’ll let you know when they are in stock in the shop and ready for international shipping.
Bezzy Boardgame Bedtime Blether
I had the pleasure and privilege to guest on Bez Shahriari’s daily show on Twitch again last week. It’s the third time I’ve appeared on the show. In this episode we chatted about designing games for families. We talked about:
- Making games that appeal to adults as well as children
- Using simultaneous action or quick turns to avoid downtime
- The pros and cons of cooperative play
- Playing to beat your own previous score
- Avoiding runaway leaders & player elimination…. and lots lots more.
On Saturday we had a photoshoot at Dark Imp HQ. We concentrated on photos of people playing the games and a few headshots. It was funny to pretend to play the games, to find the fun and to seek out the bits that would look best on camera. We even made the place look Christmassy for a shot of the crackers being played.
Earlier in the week, the imps and games had gone to the studio to have a photoshoot all of their own. I believe the imps were quite troublesome and got up to no good. I’m so excited to see the results and share them with you here.
In case you missed it…
- Guide Friday: The game on the bus
- Using games to connect with young people
- How the cracker gets you designing games of your own
Recent ‘How to Play’ videos:
Recent Blog Posts
Coming this week…
New video: Playing games on the cruise ships
New blog: Alfie reviews… a new board game